Monday, December 9, 2013

Episode Six: Published Versus Homebrew Campaigns and Scenarios

In this episode, we address some listener questions spawned by our previous System Spotlight on Basic Roleplaying (and discuss some games we're currently excited about) before moving on to the main topic of the pros and cons of running published scenarios versus writing your own, and offer some advice for accomplishing the latter.


And remember to call our Lake Geneva, WI, voicemail number (262-729-9774), or click on the Speakpipe link on the lower right corner of this page, or leave us a comment with questions or issues you'd like us to address in future episodes!

Thanks for listening!

5 comments:

  1. Hey guys, wanted to thank you on another great podcast. For the Viking trader game concept there are a number of wonderful and incredibly detailed maps done by Alexis at the Tao of D&D blog which may kick start your process (or at least smooth it some) http://tao-dnd.blogspot.com/search/label/Maps .

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  2. The volume on this episode was much better, thanks! And the content was great, as usual.

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  3. Hey Guys,

    the show is great, and it is providing some fertile ground for getting my gaming habit a little more habitty.

    I echo Jhandar that the blog run by Alexis is a treasure trove of maps, info and insight.

    And a question for you guys. How do you go about building the worlds in which you run non-C'thulu campaigns/sandboxes? Any favourite generators, tables, software? Minutes before I came to post here, I hit upon the idea of using Settlers of Catan to build continents.

    Also, have you ever tried out doing solo/group dungeons only using the dungeon generator found in the back of the 1e DMG or the OSRIC ruleset?

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  4. Thanks for all the kind words, folks! Glad to know we got the audio sorted out.

    On the subject of Alexis's maps: his blog was the first place I went when I started thinking about the sandbox! I was sad to see that he took down his wiki collection of maps--that's what I was primarily after. I see that he's in the process of re-doing his maps in a new style; hopefully he'll start posting those (or, even better, the raw Publisher files) at some point.

    Kyle: Thanks for the questions! We'll address them during our next show--they tie in nicely with our planned main topic, actually.

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  5. Hey everyone, thanks for tuning in again!

    Larkins has a better handle on all the different sites for content, but when it came time to start drawing maps myself I went to Fantastic Maps (http://www.fantasticmaps.com).

    For Kyle, stay tuned for our next podcast, but to (very) partially answer your question, I tend to use Obsidian Portal to compile all of my info together once I've decided what kind of game I want to run. When I'm brainstorming, I find that Google Drive is a great system to enable access to material through multiple computers.

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